Path of Exile Shows off The Interactions of New Skill and Support Gem
In the past few days, we are discussing the War for the Atlas.The Path of Exile is an action game and the economy in Path of Exile is different from other MMORPGs. You do not need gold to buy things, but you can exchange the items in Path of Exile currency. Part of the fun of Path of Exile is setting up combinations of skills, support skills, and items in order to create a constant whirling hailstorm of death for everything around you.
The latest article on the official site isn’t just showing off the new skill options for the game’s next expansion; it’s showing off how all of those options interact to create some devastating combinations. Like Unearth, a skill designed to just create corpses (that is, corpses from nothing, not from killing enemies). Is that limited? Not so much when you combine it with Greater Multiple Projectile and Spell Echo to make an entire floor covered in Skeleton Archer corpses.
This skill fires a physical projectile into the ground where you target, creating a corpse you can use with other skills.
This skill can generate up to ten corpses and can only shoot one projectile at a time when it is not supported by other gems. To maximise the corpse output, you can combine it with Greater Multiple Projectiles and Spell Echo. This is a simple but reliable way to deploy a concentrated cluster of corpses, which is great for skills like Cremation.
The corpses are skeleton archers which are much stronger than most skeleton archers you'll find in the world. This means they're reliable ranged spectres if you're wanting to play a build that rapidly re-summons spectres. There may even be a new unique item on its way that would facilitate this!
What do you do then? You could reanimate all of them and have a little firing squad, sure. You could also use some other skills, like Cremation, Volatile Dead, or Bodyswap, to make the corpses along start serving as an offensive tool to make even more corpses. And then you could pair in options like Spell Cascade with Volatile Dead to provide even more insane interactions. But don’t take our word for it; you can actually see all of the absurdity on the official site. If you want to more about poe news, you can visit Gm2v.
The latest article on the official site isn’t just showing off the new skill options for the game’s next expansion; it’s showing off how all of those options interact to create some devastating combinations. Like Unearth, a skill designed to just create corpses (that is, corpses from nothing, not from killing enemies). Is that limited? Not so much when you combine it with Greater Multiple Projectile and Spell Echo to make an entire floor covered in Skeleton Archer corpses.
This skill fires a physical projectile into the ground where you target, creating a corpse you can use with other skills.
This skill can generate up to ten corpses and can only shoot one projectile at a time when it is not supported by other gems. To maximise the corpse output, you can combine it with Greater Multiple Projectiles and Spell Echo. This is a simple but reliable way to deploy a concentrated cluster of corpses, which is great for skills like Cremation.
The corpses are skeleton archers which are much stronger than most skeleton archers you'll find in the world. This means they're reliable ranged spectres if you're wanting to play a build that rapidly re-summons spectres. There may even be a new unique item on its way that would facilitate this!
What do you do then? You could reanimate all of them and have a little firing squad, sure. You could also use some other skills, like Cremation, Volatile Dead, or Bodyswap, to make the corpses along start serving as an offensive tool to make even more corpses. And then you could pair in options like Spell Cascade with Volatile Dead to provide even more insane interactions. But don’t take our word for it; you can actually see all of the absurdity on the official site. If you want to more about poe news, you can visit Gm2v.
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